Skip to main content

Operating Systems Definition and the Classification of OS

             OPERATING SYSTEMS ( OS )
What is an operating system? An operating system (sometimes abbreviated as "OS") is the program that, after being initially loaded into the computer by a boot program, manages all the other programs in a computer. The other programs are called applications or application programs. The application programs make use of the operating system by making requests for services through a defined application program interface (API). In addition, users can interact directly with the operating system through a user interface such as a command language or a graphical user interface (GUI).

An operating system performs these services for applications:

  •     In a multitasking operating system where multiple programs can be running at the same time, the operating system determines which applications should run in what order and how much time should be allowed for each application before giving another application a turn.
  •     It manages the sharing of internal memory among multiple applications.
  •     It handles input and output to and from attached hardware devices, such as hard disks, printers, and dial-up ports.
  •     It sends messages to each application or interactive user (or to a system operator) about the status of operation and any errors that may have occurred.
  •     It can offload the management of what are called batch jobs (for example, printing) so that the initiating application is freed from this work.
  •     On computers that can provide parallel processing, an operating system can manage how to divide the program so that it runs on more than one processor at a time.

All major computer platforms (hardware and software) require and sometimes include an operating system. Linux, Windows, VMS, OS/400, AIX, and z/OS are all examples of operating systems.

CLASSIFICATION OF OPERATING SYSTEMS.

Single- and multi-tasking
A single-tasking system can only run one program at a time, while a multi-tasking operating system allows more than one program to be running in concurrency. This is achieved by time-sharing, dividing the available processor time between multiple processes which are each interrupted repeatedly in time-slices by a task scheduling subsystem of the operating system. Multi-tasking may be characterized in preemptive and co-operative types. In preemptive multitasking, the operating system slices the CPU time and dedicates a slot to each of the programs. Unix-like operating systems, e.g., Solaris, Linux, as well as AmigaOS support preemptive multitasking. Cooperative multitasking is achieved by relying on each process to provide time to the other processes in a defined manner. 16-bit versions of Microsoft Windows used cooperative multi-tasking. 32-bit versions of both Windows NT and Win9x, used preemptive multi-tasking.

Single- and multi-user Single-user operating systems have no facilities to distinguish users, but may allow multiple programs to run in tandem.[4] A multi-user operating system extends the basic concept of multi-tasking with facilities that identify processes and resources, such as disk space, belonging to multiple users, and the system permits multiple users to interact with the system at the same time. Time-sharing operating systems schedule tasks for efficient use of the system and may also include accounting software for cost allocation of processor time, mass storage, printing, and other resources to multiple users.


Distributed
A distributed operating system manages a group of distinct computers and makes them appear to be a single computer. The development of networked computers that could be linked and communicate with each other gave rise to distributed computing. Distributed computations are carried out on more than one machine. When computers in a group work in cooperation, they form a distributed system.


Templated
In an OS, distributed and cloud computing context, templating refers to creating a single virtual machine image as a guest operating system, then saving it as a tool for multiple running virtual machines (Gagne, 2012, p. 716). The technique is used both in virtualization and cloud computing management, and is common in large server warehouses.


Embedded
Embedded operating systems are designed to be used in embedded computer systems. They are designed to operate on small machines like PDAs with less autonomy. They are able to operate with a limited number of resources. They are very compact and extremely efficient by design. Windows CE and Minix 3 are some examples of embedded operating systems.

Real-time
A real-time operating system is an operating system that guarantees to process events or data within a certain short amount of time. A real-time operating system may be single- or multi-tasking, but when multitasking, it uses specialized scheduling algorithms so that a deterministic nature of behavior is achieved. An event-driven system switches between tasks based on their priorities or external events while time-sharing operating systems switch tasks based on clock interrupts.


Library
A library operating system is one in which the services that a typical operating system provides, such as networking, are provided in the form of libraries. These libraries are composed with the application and configuration code to construct unikernels — which are specialised, single address space, machine images that can be deployed to cloud or embedded environments.

These are the example of the Operating systems Logo.




Comments

  1. Really Good article.
    But, You can also read this article by clicking this link: Operating System meaning with details.

    ReplyDelete

Post a Comment

Popular posts from this blog

2.1.4 Distinguish between logical I/O and physical I/O

2.1.4 Distinguish between logical I/O and physical I/O logical input relate to hard disk Logical I/O an Physical I/O Physical" I/O is an actual fetch of data from a storage device such as a disk. Logical" I/O is a programmatic request for data satisfied by a memory (block, buffer) access. A logical I/O may cause a physical I/O in the first place, or a logical I/O may retrieve a part of a block (buffer) of data from memory. 2.1.5 Distinguish between directory management and disk space management. Directory management A directory is a hierarchical collection of directories and files.  The only constraint on the number of files that can be contained in a single directory is the physical size of the disk on which the directory is located. Disk management A hard disk is a rigid disk inside a computer that stores and provides relatively quick access to large amounts of data. It is the type of storage most often used with Windows. The system also supp

3.1.1 Identify Between Resident And Transient Routines

Memory Management Memory management is concerned with managing: The computer’s available pool of memory Allocating space to application routines and making sure that they do not interfere with each other. 3.1.1 Identify between resident and transient routines The operating system is a collection of software routines. Resident routines Transient routines Routines that directly support application programs as they run Stored on disk and read into memory only when needed Example: routine that control physical I/O Example: routine that formats disks The operating system occupies low memory beginning with address 0. Key control information comes first followed by the various resident operating system routines. The remaining memory, called the transient area, is where application programs and transient operating system routines are loaded. Resident & transient routines structure